Order & Chaos Online for Windows Phone gets first update, still needs more updating
When I reviewed Order & Chaos Online last week, I didn't beat around the bush – I called it the single best Xbox Windows Telephone game. No other game compares in scale, depth, or online multiplayer functionality. But that doesn't mean it'south a perfect game, either. Like any large game it suffers from an assortment of bugs and glitches.
On Friday, Gameloft published what will hopefully be the showtime of many Lodge & Anarchy Online updates. This item update (which requires users to redownload the full 1012 MB game) doesn't fix all of the known bugs, merely at least it's a start. Head past the break for details!
A ubiquitous patch
Order & Anarchy Online is a paid game, but it besides contains a shop that sells zilch but premium items. Hey, that'southward how you brand a game with more content than practically every retail Xbox 360 game and only charge seven bucks for it – yous offset information technology with In-App Purchases. Dedicated players don't mind the IAPs – they allow them to become special things that casual gamers won't intendance about.
The problem at launch was the premium shop, run by a non-role player character named Ubiquitous Nick, was broken on multiple levels. Afterwards choosing to access the shop by talking to Nick in a town or pressing the Nick's Shop button from the actor bill of fare, the shop front displayed at a gigantic, non-resizable resolution that made browsing extremely difficult. Not only that, but actual purchases were incommunicable to make out.
Ubiquitous Nick'southward shop at launch
Because that Ubiquitous Nick is a major office of the game'southward monetization strategy, it should come up as no surprise that Gameloft rushed to set up Nick'southward shop in the version 1.1 update. The store now displays at a much more reasonable resolution, and several users accept been able to successfully buy Nick's wares.
Halfway fixed
Ubiquitous Nick'due south store subsequently the version 1.1 update
Welcome as it is, the patch appears to take been something of a blitz job because Nick's store still has issues. The images that make upwards the store, including menu items, background, and purchasable items, may or may non actually show up when y'all visit it. I couldn't go a screenshot with all images displaying properly for this article. Additionally, the items inside the shop are not categorized properly.
Given Gameloft's track record with updates, information technology's hard to say whether they'll return to Nick'southward shop one time over again and fix information technology all the way. When Ice Age Village launched with broken social features, Gameloft put out a quick update that kinda-sorta fixed the trouble, but non really – and that was the final update we've seen for it so far.
Still, Lodge & Anarchy Online is a college contour release than Ice Age Village. Besides, as an MMORPG (Massively Multiplayer Online RPG) Order & Chaos depends on a stream of future updates in social club to keep players invested and spending money.
We can reasonably expect that Gameloft will add new content to it someday (such as the update that raises the level cap from sixty to 70). Hopefully at that point (if non much sooner), the publisher volition properly fix Nick's shop, the Relic's Keep dungeon, and any other problems that go on to vex players.
Back to the adventure
Don't let the critical nature of this commodity scare you away from Club & Chaos Online. Nick'due south shop is important, simply only to a relatively pocket-sized portion of the user base of operations. The bugs I've encountered do null to deter my enthusiasm for the game. If yous're an active thespian too, don't forget to cease by the WPCentral Guild forum thread and run across about joining our guild!
Order & Chaos Online – Windows Phone 8 with 1 GB RAM – 1012 MB - $6.99 – Store Link

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Source: https://www.windowscentral.com/order-chaos-online-wp8-first-update
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